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Neil Druckmann: Genius or Villain? The Last of Us Controversy Explained

Summary

Quick Abstract

Explore the controversial career of Neil Druckmann, potentially the most hated game developer! This summary dives into his journey from a rejected zombie game pitch to directing acclaimed titles like The Last of Us, examining the controversies surrounding The Last of Us Part II and its HBO adaptation, and peeks at his upcoming game.

Quick Takeaways:

  • Druckmann's early zombie game idea was initially rejected by George Romero.

  • His partnership with Bruce Straley on The Last of Us brought critical acclaim but also set a trend of cinematic games.

  • The Last of Us Part II faced massive backlash due to story choices and leaks, leading to review bombing and fan outrage.

  • Druckmann's communication style and perceived arrogance fueled further controversy.

  • The HBO adaptation of The Last of Us faced similar divisions, particularly with season 2's direction.

  • His upcoming game, Intergalactic Heretic Prophet, is already attracting criticism.

Learn how Druckmann became a divisive figure, sparking debate and strong reactions across the gaming community.

Is Neil Druckmann, the head of Naughty Dog, the most hated game developer? This question has sparked debate in the gaming community, fueled by controversial creative choices and his public persona. While universally respected at one point, Druckmann is now a divisive figure.

Early Career and Inspiration

Druckmann's journey began in college when he pitched a zombie game idea to George Romero, the father of zombie movies. The concept involved a cop protecting a young girl. Romero rejected it, but Druckmann held onto the idea.

From Programmer to Director

After joining Naughty Dog as a programmer, Druckmann continued to develop his ideas. He was eventually promoted alongside Bruce Straley (director of Uncharted 2) to direct a new project. Initially tasked with rebooting Jak and Daxter, they realized the direction they were taking was not right for the franchise.

The Genesis of The Last of Us

Druckmann then suggested revisiting his zombie game idea. This evolved into The Last of Us, featuring Joel, a smuggler, escorting Ellie, a girl immune to the virus, across the country. Ideas initially pitched included Joel being a hardened criminal seeking redemption and a virus only infecting women. Druckmann also pitched a revenge plot starring Joel's old partner, Tess. Bruce Straley ultimately rejected the revenge plot as the primary driver of the story. Straley also provided a balance to Druckmann's darker impulses.

The Success and Consequences of The Last of Us

The Last of Us was universally praised for its storytelling and emotional impact. The game's ending sparked countless debates, marking a new era where games tried to become movies.

Behind-the-Scenes Changes

However, success brought consequences. Amy Hennig, a key creative force behind Uncharted, left Naughty Dog under controversial circumstances and was replaced by Druckmann. Development crunch became brutal, leading to significant designer turnover, including Bruce Straley.

Embracing Confrontation

As Druckmann rose in the ranks, he became more comfortable with confrontation, engaging with fans on Twitter even after backlash.

The Last of Us Part II: Controversy and Division

In 2017, Druckmann was promoted to Vice President of Naughty Dog, giving him full creative control. This led to The Last of Us Part II.

A Polarizing Sequel

While some applauded the announcement, others were skeptical, questioning the need for a sequel. The game incorporated Druckmann's rejected ideas from the first game, including the revenge plot and switching between playable characters.

Leaks and Backlash

Months before release, major spoilers leaked, including Joel's death and the fact that players would control his killer. Druckmann braced for impact.

Release and Review Bombing

Upon release in June 2020, The Last of Us Part II was met with a flood of negative reviews, some questioning the validity of the timing. Allegations arose about the coordinated nature of these reviews.

Druckmann's Response

Druckmann responded to critics by dismissing their importance and defended the game's narrative choices. He also faced criticism for perceived lies in the game's marketing related to Joel's role in the story.

Continuing Controversy

As The Last of Us Part II received nominations for Game of the Year, Druckmann's tweets further fueled controversy. Multiple YouTubers reported receiving strikes over critical videos.

Recent Developments and Future Projects

Naughty Dog has announced few new games, but they did release a $70 remake of The Last of Us Part I. The PC port of The Last of Us Part I was riddled with technical issues. Neil has since been promoted to head of Naughty Dog and HBO launched the Last of Us TV series.

The Last of Us TV Series

The Last of Us TV series on HBO became a hit, introducing new fans to the franchise. However, the show's second season is expected to be met with the same controversial plot points as The Last of Us Part II.

Intergalactic Heretic Prophet

Naughty Dog's upcoming game, Intergalactic Heretic Prophet, has already faced controversy, with one of the actresses mocking gamers online. Druckmann has stated that the game deals with the less controversial subject of faith and religion.

Druckmann's Legacy

Whether Intergalactic Heretic Prophet will be successful remains to be seen. However, it's clear that Druckmann remains a divisive figure, admired by some for his creative vision and criticized by others for his narrative choices and confrontational style. Some view him as the antithesis of Hideo Kojima.

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